Ghelryn Foehammer

Master Blacksmith


All Matial weapons and Med Heavy and armour
Silvered Weapon +100gp

Adamantine Enhancements
Armour: Cannot be critically hit.
Weapon: counts as magical, deals an extra die of damage on a critical
Shield: +3 AC

Cost Modifiers:
Ammunition +60 gp
Light armor +5,000 gp
Medium armor +10,000 gp
Heavy armor +15,000 gp
Weapon +3,000 gp
Shield +2,000 gp


Ghelryn Foehammer

The Savage Frontier gm_ben